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Merge pull request #11418 from Alex2782/new_android_assets_path
Android Studio, new `assets` path
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engine_details/development/configuring_an_ide/android_studio.rst

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@@ -75,7 +75,7 @@ Building & debugging the editor module
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Building & debugging the app module
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-----------------------------------
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The ``app`` module requires the presence of a Godot project in its ``assets`` directory (``<Godot root directory>/platform/android/java/app/assets``) to run.
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The ``app`` module requires the presence of a Godot project in its ``assets`` directory (``<Godot root directory>/platform/android/java/app/src/main/assets``) to run.
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This is usually handled by the Godot Editor during the export process.
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While developing in Android Studio, it's necessary to manually add a Godot project under that directory to replicate the export process.
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Once that's done, you can follow the instructions below to run/debug the ``app`` module:

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