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8 changes: 8 additions & 0 deletions engine_details/development/compiling/compiling_for_ios.rst
Original file line number Diff line number Diff line change
Expand Up @@ -74,6 +74,14 @@ The MoltenVK static ``.xcframework`` folder must also be placed in the
``ios_xcode`` folder once it has been created. MoltenVK is always statically
linked on iOS; there is no dynamic linking option available, unlike macOS.

.. warning::

Compiling for the iOS simulator is currently not supported as per
`GH-102149 <https://github.com/godotengine/godot/issues/102149>`__.

Apple Silicon Macs can run iOS apps natively, so you can run exported iOS projects
directly on an Apple Silicon Mac without needing the iOS simulator.

Run
---

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9 changes: 9 additions & 0 deletions tutorials/export/exporting_for_ios.rst
Original file line number Diff line number Diff line change
Expand Up @@ -57,6 +57,15 @@ When the export completes, the output folder should look like this:

.. image:: img/ios_export_output.webp


.. warning::

Exporting for the iOS simulator is currently not supported as per
`GH-102149 <https://github.com/godotengine/godot/issues/102149>`__.

Apple Silicon Macs can run iOS apps natively, so you can run exported iOS projects
directly on an Apple Silicon Mac without needing the iOS simulator.

Opening **exported_xcode_project_name.xcodeproj** lets you build and deploy
like any other iOS app.

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