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@Calinou Calinou commented Sep 26, 2025

Once the issue is resolved, it could support Compatibility but not Forward+/Mobile due to these renderers requiring a feature the iOS simulator doesn't support (image cube arrays).

godotengine/godot#108127 and/or godotengine/godot#107902 might make support for image cube arrays optional to use the Mobile renderer, but I'm not 100% sure.

@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation area:engine details Issues and PRs related to the Engine Details section of the documentation topic:buildsystem platform:ios Issues or PRs related specifically to ios cherrypick:4.4 cherrypick:4.5 labels Sep 26, 2025
…g supported

Once the issue is resolved, it could support Compatibility but not
Forward+/Mobile due to these renderers requiring a feature the iOS
simulator doesn't support (image cube arrays).
@Calinou Calinou force-pushed the exporting-compiling-for-ios-no-simulator branch from f72a558 to a0501c8 Compare September 26, 2025 22:58
@mhilbrunner mhilbrunner merged commit 6371bd2 into godotengine:master Sep 26, 2025
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@mhilbrunner
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Thanks!

@Calinou Calinou deleted the exporting-compiling-for-ios-no-simulator branch September 27, 2025 16:56
@mhilbrunner
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Cherrypicked to 4.5 in #11337 and to stable in #11338.

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