[3.x] Fix fragcolor write locations in scene shaders #30690
runner.yml
on: pull_request
📊 Static
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Static Checks (clang-format, black format, file format, documentation checks)
2m 34s
🤖 Android
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Template (target=release, tools=no)
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🍏 iOS
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Template (target=release, tools=no)
1m 22s
🌐 JavaScript
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Template (target=release, tools=no)
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Matrix: 🐧 Linux / build-linux
Matrix: 🍎 macOS / build-macos
Matrix: ☁ Server / build-server
Matrix: 🏁 Windows / build-windows
Annotations
1 warning
🌐 JavaScript / Template (target=release, tools=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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linux-editor-mono
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