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Gamepad vibration doesn't work on windows. #30256

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ca3games opened this issue Jul 2, 2019 · 6 comments
Closed

Gamepad vibration doesn't work on windows. #30256

ca3games opened this issue Jul 2, 2019 · 6 comments

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@ca3games
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ca3games commented Jul 2, 2019

Hi, I made a game that uses gamepad vibration and where the gamepad vibration is fundamental to the game, since there's not visual or audio output.

I use the gamepad vibration to convey information to the player.

The game works fine under lubuntu, but there's not vibration output on windows 7 x64.
I installed the drivers and could get some rumble vibration from the USB gamepad setup panel, but not vibration output on my windows exported game.

@KoBeWi
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KoBeWi commented Jul 2, 2019

According to #5013, vibration isn't implemented yet for Windows.

@Calinou
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Calinou commented Jul 2, 2019

@KoBeWi It should be implemented now, as #5225 was merged.

@Ranoller
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Ranoller commented Jul 2, 2019

Last time i test in my control singleton it works, i will test other time...

Only happend in release?

@eon-s
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eon-s commented Jul 3, 2019

Which gamepad? Godot version? drivers, etc.?

@ca3games
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ca3games commented Jul 3, 2019

Which gamepad? Godot version? drivers, etc.?

Nanicastation (generic bootleg gamepad)
Godot 3.1.1
Generic gamepad drivers

@Calinou
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Calinou commented Aug 18, 2020

Duplicate of #14634.

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