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Shadow Contact Property Affects Objects With Shadows Disabled #30673

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matthew1006 opened this issue Jul 18, 2019 · 1 comment · Fixed by #30764
Closed

Shadow Contact Property Affects Objects With Shadows Disabled #30673

matthew1006 opened this issue Jul 18, 2019 · 1 comment · Fixed by #30764

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@matthew1006
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Godot 3.1.1
GLES 3
Windows 7 64-bit
Nvidia GeForce GTX 750 Ti

The shadow_contact property of 3D light nodes still affects GeometryInstance nodes that have had their cast_shadow property set to SHADOW_CASTING_SETTING_OFF

Directional Light
contact_no_shadow_1

Omni Light
contact_no_shadow_2

Spot Light
contact_no_shadow_3

Steps to reproduce:

  1. Add a MeshInstance and set its cast_shadow property to SHADOW_CASTING_SETTING_OFF
  2. Add any light and set its shadow_enabled property to true
  3. Set the light's shadow_contact property to any value >0

Minimal reproduction project:
Shadow Contact Issue.zip

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