We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
(godot 4) 222e489
Windows 11, Nvidia 3000 series, Vulkan
Renaming a ESCN and reimporting does not generate mesh instances lods.
Not for now.
The text was updated successfully, but these errors were encountered:
My guess is that escn is written for ImporterMeshInstance3D and the tscn contains MeshInstance3D.
Sorry, something went wrong.
Duplicate of #63862.
No branches or pull requests
Godot version
(godot 4) 222e489
System information
Windows 11, Nvidia 3000 series, Vulkan
Issue description
Renaming a ESCN and reimporting does not generate mesh instances lods.
Steps to reproduce
Minimal reproduction project
Not for now.
The text was updated successfully, but these errors were encountered: