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Feature: Realtime Collaboration #7139

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ghost opened this issue Nov 17, 2016 · 4 comments
Closed

Feature: Realtime Collaboration #7139

ghost opened this issue Nov 17, 2016 · 4 comments

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@ghost
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ghost commented Nov 17, 2016

It's a huge task to build, but it would be amazing if you could have multiple users edit a single Godot project at once as opposed to using Git.

It would be similar to Google Docs, where any changes made in a project would update instantly across all connected users.

To avoid having to invest in servers for this, the host user could port forward their IP and share it with other users to connect and collaborate.

This can be seen in an engine called Superpowers HTML5.

@reduz
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reduz commented Nov 17, 2016

Godot is designed with the total opposite mindset. It lets you split your
game in scenes, so each part of the team does what they do best, and each
owns their owns scenes (game designer, programmer, artist, etc). This makes
real time collaboration pointless by design.

On Thu, Nov 17, 2016 at 2:59 PM, RobotUnderscore notifications@github.com
wrote:

It's a huge task to build, but it would be amazing if you could have
multiple users edit a single Godot project at once as opposed to using Git.

It would be similar to Google Docs, where any changes made in a project
would update instantly across all connected users.

To avoid having to invest in servers for this, the host user could port
forward their IP and share it with other users to connect and collaborate.

This can be seen in an engine called Superpowers HTML5.


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@ghost
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ghost commented Nov 17, 2016

Alright, that clears things up.

@ghost ghost closed this as completed Nov 17, 2016
@vnen vnen added the archived label Nov 17, 2016
@iniyanijoseph
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Alright, that clears things up.

I guess, but it would still be nice to have that functionality. It would make it more accesible for all people

@Calinou
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Calinou commented Aug 2, 2020

@iniyanijoseph Please don't bump issues without contributing significant new information. Use the 👍 reaction button on the first post instead.

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