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"Save on focus loss" Editor Setting causes stack overflow. #75750

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HaruYou27 opened this issue Apr 6, 2023 · 4 comments
Closed

"Save on focus loss" Editor Setting causes stack overflow. #75750

HaruYou27 opened this issue Apr 6, 2023 · 4 comments

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@HaruYou27
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HaruYou27 commented Apr 6, 2023

Godot version

v4.0.2.stable.mono.official [7a0977c]

System information

Kubuntu 22.10

Issue description

Godot crashed with error:
ERROR: Task 'save' already exists. at: add_task (editor/progress_dialog.cpp:177) Stack overflow.

Steps to reproduce

  1. Editor Settings -> turn on Save on focus loss
  2. Switch to another window.

Minimal reproduction project

This is an Editor bug.

@HaruYou27
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HaruYou27 commented Apr 8, 2023

I managed to get more info on the error.
Something is constantly adding Saving popup Progress bar and caused a stack overflow.
ERROR: Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead. at: add_child (scene/main/node.cpp:1138) ERROR: Condition "!is_inside_tree()" is true. at: popup_centered (scene/main/window.cpp:1468) ERROR: Task 'save' already exists. at: add_task (editor/progress_dialog.cpp:177) ERROR: Task 'save' already exists. at: add_task (editor/progress_dialog.cpp:177) ERROR: Task 'save' already exists.

@HaruYou27
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On Windows 7, the console still throw
ERROR: Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead. at: add_child (scene/main/node.cpp:1138)
ERROR: Condition "!is_inside_tree()" is true. at: popup_centered (scene/main/window.cpp:1468)
every time I switch window but does not crash.

@Calinou
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Calinou commented Apr 8, 2023

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Apr 8, 2023
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