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Reproducible in -4.2.1 stable Windows x64 forward+
System information
Windows 10 x64 - Godot 4.2.1 stable forward+
Issue description
I am using a option button to set my window mode. but I noticed every time I maximised my window using the maximised button on the application then changed the window mode to something else then back to windowed. it wouldn't be in windowed.(I cant really explain it well so just watch the video attached)
windowmodeeroor.mp4
Steps to reproduce
In the Minimal reproduction project run the game. then in the top right there will be a Maximise button. click it then change the OptionButton in the center to either fullscreen or exclusive then change it back to windowed.
This is similar to my previous issue #79328 (the title had been changed but the description still shows my original issue which I think is related to this.)
Tested versions
Reproducible in -4.2.1 stable Windows x64 forward+
System information
Windows 10 x64 - Godot 4.2.1 stable forward+
Issue description
I am using a option button to set my window mode. but I noticed every time I maximised my window using the maximised button on the application then changed the window mode to something else then back to windowed. it wouldn't be in windowed.(I cant really explain it well so just watch the video attached)
windowmodeeroor.mp4
Steps to reproduce
In the Minimal reproduction project run the game. then in the top right there will be a Maximise button. click it then change the OptionButton in the center to either fullscreen or exclusive then change it back to windowed.
Minimal reproduction project (MRP)
WINDOWMODE.zip
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