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Backport pseudolocalization to 3.x #51404
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I tested this pull request. It works well in the editor, but some consonants are missing in the running project I tested. Also, this is unrelated to the backport, but shouldn't the default pseudolocalization prefixes and suffixes be changed to EditorGame's main menuGame's options menuGame's first level |
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@Calinou I think the font doesn't support the extra glyphs. This is the output on Noto Sans.
Yup. I'll make that change. |
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3.x might also fail to compose these characters, in case font only have separate base glyph and combining diacritic glyph. |
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(cherry picked from commit e79dde1)
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(cherry picked from commit e79dde1)
Backport of pseudolocalization to 3.x. See #49361