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Fix CSGPolygon3D in path mode disappearing at runtime #77118

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merged 1 commit into from
May 17, 2023

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etodd
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@etodd etodd commented May 16, 2023

This partially reverts #72427 in order to fix #72771.

@akien-mga
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CC @MinusKube

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etodd commented May 16, 2023

I should note that I also tested this with collision turned on and didn't see any errors or crashes, so hopefully that means the original bug is still fixed.

@akien-mga
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Tested on a project of mine with heavy CSGPolygon3D with path usage, didn't spot a regression. I haven't tested long enough to make sure that I couldn't reproduce the bug anymore, but I did experience it back when I was making that project for a game jam.

@akien-mga akien-mga merged commit 2488f3c into godotengine:master May 17, 2023
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Thanks! And congrats for your first merged Godot contribution 🎉

@YuriSizov
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Cherry-picked for 4.0.4.

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CSGCombiner3D is modified when changing scenes with change_scene_to_file
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