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Mention expected resource type in ResourceLoader load error #79737

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Calinou
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@Calinou Calinou commented Jul 21, 2023

This helps troubleshoot issues due to incorrect import types.

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-ERROR: Resource file not found: res://example.png (expected type: Texture2D)
   at: _load (./core/io/resource_loader.cpp:278)

This helps troubleshoot issues due to incorrect import types.
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@RandomShaper RandomShaper left a comment

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I'm not sure p_type_hint will always be non-empty. However, if that ever happens, the worst case is an ugly error message that we can patch in an upcoming PR.

@clayjohn clayjohn modified the milestones: 4.x, 4.2 Jul 26, 2023
@YuriSizov YuriSizov merged commit 0be5875 into godotengine:master Jul 31, 2023
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Thanks!

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4 participants