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Description
I faced difficulties assembling this project as per the provided instructions. The suggested versions of Unity (2020.3.6f1), AR Foundation (4.2.0-pre.7), and ARCore Extensions (1.24) didn't work for me. I had to use the latest available versions to make it functional: Unity (2023.1.0b20), AR Foundation (5.0.6), and ARCore Extensions (1.38.0).
Unfortunately, I encountered some issues with this updated configuration. In comparison to the Google Play version of project, objects tend to partly fall through surfaces and behave worse in my assembly. Overall, the project's performance is considerably worse, than Google Play version of project on the same device.
Given the nature of library updates, I understand that such discrepancies are expected. However, being new to this technology, I'm curious to know which specific aspect is causing the most difficulties.
I haven't made any changes to the code. The issues arose solely from updating the libraries, which were necessary for the project to function.

If it's necessary, I can provide all information about fail in build with requirements in readme.