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Stewart Miles
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Fixed a crash when importing Version Handler into Unity 4.7.x
It's not possible to query the asset database from a static constructor in Unity 4.7 on Windows, it just crashes the editor. Bug: 62426414 Change-Id: I78d4decd5a077a7e6055e91f5a6c90ab78c7035b
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CHANGELOG.md

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# Version 1.2.26 - Jun 7, 2017
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## Bug Fixes
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* Fixed a crash when importing Version Handler into Unity 4.7.x.
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# Version 1.2.25 - Jun 7, 2017
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## Bug Fixes
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* Fixed an issue in the Jar Resolver which incorrectly notified

build.gradle

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buildPath = file('build').absolutePath
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exportPath = file('build/plugin.unitypackage').absolutePath
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dllDir = 'Assets/PlayServicesResolver/Editor'
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pluginVersion = '1.2.25.0'
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pluginVersion = '1.2.26.0'
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currentPluginPath = file('.').absolutePath
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currentPluginBasename = 'play-services-resolver'
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currentPluginName = (currentPluginBasename + '-' + pluginVersion +

exploded/Assets/PlayServicesResolver/Editor.meta

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exploded/Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.25.0.dll renamed to exploded/Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.26.0.dll

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exploded/Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.25.0.dll.meta renamed to exploded/Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.26.0.dll.meta

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exploded/Assets/PlayServicesResolver/Editor/Google.JarResolver_v1.2.25.0.dll renamed to exploded/Assets/PlayServicesResolver/Editor/Google.JarResolver_v1.2.26.0.dll

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exploded/Assets/PlayServicesResolver/Editor/Google.JarResolver_v1.2.25.0.dll.meta renamed to exploded/Assets/PlayServicesResolver/Editor/Google.JarResolver_v1.2.26.0.dll.meta

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exploded/Assets/PlayServicesResolver/Editor/Google.VersionHandler_v1.2.25.0.dll.meta renamed to exploded/Assets/PlayServicesResolver/Editor/Google.VersionHandler_v1.2.26.0.dll.meta

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