Add copyBufferToTexture and copyTextureToBuffer validation tests #4420
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In particular test that for copyBufferToTexture, and copyTextureToBuffer
bytesPerRow must be a multiple of 256
offset must be a multiple of bytesPerBlock
the last row does not need to be a multiple of 256
In other words, If the copy size is 4x2 of a r8unorm texture that's 4 bytes per row. To get from row 0 to row 1 in the buffer, bytesPerRow must be a multiple of 256. But, the size requirement for the buffer is only 256 + 4, not 256 * 2
origin.x must be a multiple of blockWidth
origin.y must be a multiple of blockHeight
copySize.width must be a multiple of blockWidth
copySize.height must be a multiple of blockHeight