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2 changes: 1 addition & 1 deletion Sources/GRPCHTTP2Core/GRPCStreamStateMachine.swift
Original file line number Diff line number Diff line change
Expand Up @@ -332,7 +332,7 @@ struct GRPCStreamStateMachine {
case .server:
if endStream {
try self.invalidState(
"Can't end response stream by sending a message - send(status:metadata:trailersOnly:) must be called"
"Can't end response stream by sending a message - send(status:metadata:) must be called"
)
}
try self.serverSend(message: message)
Expand Down
217 changes: 217 additions & 0 deletions Sources/GRPCHTTP2Core/Server/GRPCServerStreamHandler.swift
Original file line number Diff line number Diff line change
@@ -0,0 +1,217 @@
/*
* Copyright 2024, gRPC Authors All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

import GRPCCore
import NIOCore
import NIOHTTP2

@available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *)
final class GRPCServerStreamHandler: ChannelDuplexHandler {
typealias InboundIn = HTTP2Frame.FramePayload
typealias InboundOut = RPCRequestPart

typealias OutboundIn = RPCResponsePart
typealias OutboundOut = HTTP2Frame.FramePayload

private var stateMachine: GRPCStreamStateMachine

private var isReading = false
private var flushPending = false

// We buffer the final status + trailers to avoid reordering issues (i.e.,
// if there are messages still not written into the channel because flush has
// not been called, but the server sends back trailers).
private var pendingTrailers: HTTP2Frame.FramePayload?

init(
scheme: Scheme,
acceptedEncodings: [CompressionAlgorithm],
maximumPayloadSize: Int,
skipStateMachineAssertions: Bool = false
) {
self.stateMachine = .init(
configuration: .server(.init(scheme: scheme, acceptedEncodings: acceptedEncodings)),
maximumPayloadSize: maximumPayloadSize,
skipAssertions: skipStateMachineAssertions
)
}
}

// - MARK: ChannelInboundHandler

@available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *)
extension GRPCServerStreamHandler {
func channelRead(context: ChannelHandlerContext, data: NIOAny) {
self.isReading = true
let frame = self.unwrapInboundIn(data)
switch frame {
case .data(let frameData):
let endStream = frameData.endStream
switch frameData.data {
case .byteBuffer(let buffer):
do {
try self.stateMachine.receive(message: buffer, endStream: endStream)
loop: while true {
switch self.stateMachine.nextInboundMessage() {
case .receiveMessage(let message):
context.fireChannelRead(self.wrapInboundOut(.message(message)))
case .awaitMoreMessages:
break loop
case .noMoreMessages:
context.fireUserInboundEventTriggered(ChannelEvent.inputClosed)
break loop
}
}
} catch {
context.fireErrorCaught(error)
}

case .fileRegion:
preconditionFailure("Unexpected IOData.fileRegion")
}

case .headers(let headers):
do {
let action = try self.stateMachine.receive(
metadata: headers.headers,
endStream: headers.endStream
)
switch action {
case .receivedMetadata(let metadata):
context.fireChannelRead(self.wrapInboundOut(.metadata(metadata)))

case .rejectRPC(let trailers):
self.flushPending = true
let response = HTTP2Frame.FramePayload.headers(.init(headers: trailers, endStream: true))
context.write(self.wrapOutboundOut(response), promise: nil)

case .receivedStatusAndMetadata:
throw RPCError(
code: .internalError,
message: "Server cannot get receivedStatusAndMetadata."
)

case .doNothing:
throw RPCError(code: .internalError, message: "Server cannot receive doNothing.")
}
} catch {
context.fireErrorCaught(error)
}

case .ping, .goAway, .priority, .rstStream, .settings, .pushPromise, .windowUpdate,
.alternativeService, .origin:
()
}
}

func channelReadComplete(context: ChannelHandlerContext) {
self.isReading = false
if self.flushPending {
self.flushPending = false
context.flush()
}
context.fireChannelReadComplete()
}

func handlerRemoved(context: ChannelHandlerContext) {
self.stateMachine.tearDown()
}
}

// - MARK: ChannelOutboundHandler

@available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *)
extension GRPCServerStreamHandler {
func write(context: ChannelHandlerContext, data: NIOAny, promise: EventLoopPromise<Void>?) {
let frame = self.unwrapOutboundIn(data)
switch frame {
case .metadata(let metadata):
do {
self.flushPending = true
let headers = try self.stateMachine.send(metadata: metadata)
context.write(self.wrapOutboundOut(.headers(.init(headers: headers))), promise: nil)
// TODO: move the promise handling into the state machine
promise?.succeed()
} catch {
context.fireErrorCaught(error)
// TODO: move the promise handling into the state machine
promise?.fail(error)
}

case .message(let message):
do {
try self.stateMachine.send(message: message, endStream: false)
// TODO: move the promise handling into the state machine
promise?.succeed()
} catch {
context.fireErrorCaught(error)
// TODO: move the promise handling into the state machine
promise?.fail(error)
}

case .status(let status, let metadata):
do {
let headers = try self.stateMachine.send(status: status, metadata: metadata)
let response = HTTP2Frame.FramePayload.headers(.init(headers: headers, endStream: true))
self.pendingTrailers = response
// TODO: move the promise handling into the state machine
promise?.succeed()
} catch {
context.fireErrorCaught(error)
// TODO: move the promise handling into the state machine
promise?.fail(error)
}
}
}

func flush(context: ChannelHandlerContext) {
if self.isReading {
// We don't want to flush yet if we're still in a read loop.
return
}

do {
loop: while true {
switch try self.stateMachine.nextOutboundMessage() {
case .sendMessage(let byteBuffer):
self.flushPending = true
context.write(
self.wrapOutboundOut(.data(.init(data: .byteBuffer(byteBuffer)))),
promise: nil
)

case .noMoreMessages:
if let pendingTrailers = self.pendingTrailers {
self.flushPending = true
self.pendingTrailers = nil
context.write(self.wrapOutboundOut(pendingTrailers), promise: nil)
}
break loop

case .awaitMoreMessages:
break loop
}
}

if self.flushPending {
self.flushPending = false
context.flush()
}
} catch {
context.fireErrorCaught(error)
}
}
}
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