Table of content to look up on branches:
- Event in Unity
- Multiplayer with Netcode for Gameobjects
- Create Lobby and Relay, work with Netcode for a Multiplayer game
- Fluid Simulation
- Reference asset by code
- Video player
- Implement multiple spells from one ScriptableObject class
- JsonUtility, tool of Unity to handle Json data
- StateMachine
- UnityEngine.Networking package
- TextMeshPro package
- Start Menu
- Interact with Microphone, Speaker
- Setting Menu
- Trilib package
- UnityEngine package: Application class
- UniTask package
- NaughtyAttributes package
- UnityEngine package: Caching class
- UnityEditor package: AssetDatabase class
- DG.Tweening packge
- GoogleMobileAds package
- UnityEngine package: other small classes
- UnityEngine.Android package
- HelpShift package
- Unity.Notifications package
- Work with AssetBundle