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FarmSense 1.0.2

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@hewal-dev hewal-dev released this 13 Oct 18:51
· 3 commits to main since this release

FarmSense 1.0.2 - trees stay vanilla, tree names in the info field

What changed since 1.0.1

  • [b]Trees can no longer be harvested with E.[/b] A grown tree is felled by hitting it with your tool, exactly as in vanilla. Before, pressing E on a tree granted its 150 wood plus the saplings and removed the whole tree in one key press.
  • [b]Trees now show their name[/b] in the info field, for example "Tree Planted Oak", because the vanilla name line does not name a tree. The name stays the same in every growth stage.
  • [b]The info field moved below the block health display,[/b] so the health numbers and the field no longer overlap while you are hitting a tree.
  • [b]Growth percentage fixed:[/b] it now describes the whole growth from seed to ripe instead of restarting at every growth stage, so it matches the remaining time shown next to it.

Installation (same as before)

  1. Download the archive below.
  2. Extract the FarmSense folder into .../7 Days To Die/Mods/ so that .../Mods/FarmSense/ModInfo.xml exists.
  3. Disable Easy Anti-Cheat and restart the game.
  4. Do not add 0Harmony.dll to the mod folder: 7 Days to Die ships Harmony itself in Mods/0_TFP_Harmony/.

Updating from 1.0.1 or 1.0.0
Replace the existing FarmSense folder with the one from this archive. No file was removed or renamed, so no manual cleanup is needed, and no new save is required.

Contents

  • FarmSense/FarmSense.dll
  • FarmSense/ModInfo.xml
  • FarmSense/Config.xml
  • FarmSense/Config/ (biome decoration, block tweak, XUi modlet, localization)

SHA-256
442c81b17524a9226f3cc254b161693da88191961f0c991f6acabed2c702058f FarmSense-Crop-Info-and-Harvest-with-E-1.0.2.zip

Source
https://github.com/hewal-dev/FarmSense

MIT License, Copyright (c) 2026 Eltern vs Zombies. Not affiliated with The Fun Pimps.