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ProxiStack 1.1.6
ProxiStack 1.1.6 — Proximity Crafting & Stashing
Ready-to-install build for 7 Days to Die v3.x. Extract the ProxiStack folder into
.../7 Days To Die/Mods/ and disable EAC. No compilation needed.
What's new in 1.1.6
- Workstations only give up their output slot. Forges, campfires, workbenches and chemistry
stations are now scanned for the output slot only. Clay, coal and ore in the input/smelting slot
stay exactly where you put them, even when you craft something that needs those raw materials. - Behaviour is unchanged for all other sources (containers, vehicles, drones, dew collectors).
Features
- Proximity crafting, repairing, upgrading, painting and reloading from nearby containers
- Stash (
Alt+X) and Restock (Alt+Z) backpack buttons, plus inventory slot locking - Configurable 3D radii, hotkeys, storage sources and consumption priority via
ProxiStackConfig.xml - Multiplayer-ready — client and server must run the same version
Contents
ProxiStack.dll, 0Harmony.dll, ModInfo.xml, ProxiStackConfig.xml, Config/, UIAtlases/
Verify your download
SHA-256: 385eb17affcee8c5797ad18071aeb1f9cf9dfd7f4aacb07ebe323ad7bbb57281
Source
Build it yourself: see the README.
MIT licensed — modify and include it in your own projects, just credit Eltern vs Zombies.