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ProxiStack 1.1.6

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@hewal-dev hewal-dev released this 08 Oct 06:18
· 7 commits to main since this release

ProxiStack 1.1.6 — Proximity Crafting & Stashing

Ready-to-install build for 7 Days to Die v3.x. Extract the ProxiStack folder into
.../7 Days To Die/Mods/ and disable EAC. No compilation needed.

What's new in 1.1.6

  • Workstations only give up their output slot. Forges, campfires, workbenches and chemistry
    stations are now scanned for the output slot only. Clay, coal and ore in the input/smelting slot
    stay exactly where you put them, even when you craft something that needs those raw materials.
  • Behaviour is unchanged for all other sources (containers, vehicles, drones, dew collectors).

Features

  • Proximity crafting, repairing, upgrading, painting and reloading from nearby containers
  • Stash (Alt+X) and Restock (Alt+Z) backpack buttons, plus inventory slot locking
  • Configurable 3D radii, hotkeys, storage sources and consumption priority via ProxiStackConfig.xml
  • Multiplayer-ready — client and server must run the same version

Contents

ProxiStack.dll, 0Harmony.dll, ModInfo.xml, ProxiStackConfig.xml, Config/, UIAtlases/

Verify your download

SHA-256: 385eb17affcee8c5797ad18071aeb1f9cf9dfd7f4aacb07ebe323ad7bbb57281

Source

Build it yourself: see the README.
MIT licensed — modify and include it in your own projects, just credit Eltern vs Zombies.