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hffgzktbcc-blip edited this page Nov 10, 2026
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DeckStream is a self-hosted storage and launch system for playing PC games you already own on a Steam Deck. The phone companion queues a game from your library. The Deck mounts that game's folder over WebDAV, caches requested data locally, and launches it through umu and Proton. A compatible game folder can start without a full local copy. Project README
Project homepage · Active delivery plan
| Goal | Page |
|---|---|
| Try the companion locally or set up your server and Deck | Getting Started |
| Follow a launch from the phone to game execution | Architecture |
| Read the measurements and their limits | Evidence and Limits |
| Run checks and collect a useful launch report | Testing and Reproduction |
| Submit documentation, fixes, or measurements | Contributing |
| See what still needs evidence | Roadmap |
| Understand credentials, source, and content boundaries | Provenance and Licensing |
| Troubleshoot setup, startup, and compatibility questions | FAQ |
Implementation references are pinned to the reviewed source revision. The v1.0.0 release predates the current own-storage changes.