Wiki: drop stale 'Last updated for PadForge 3.2.0' footers (22 pages)
Every page on the wiki carried a '*Last updated for PadForge X.Y.Z.*'
italicized footer hard-coded to 3.2.0. With 3.3.0 shipped, those
footers become a lie on every page that wasn't actually re-audited
for the new version — bumping them to 3.3.0 wholesale would just
swap one lie for another since most pages haven't been touched
since 3.2.0.
Removing the footer entirely: git history of each page is the
honest source of truth for currency. Wiki contributors who need
to know whether a section reflects the latest behavior can read
the page's commit log; no in-page label needed.
Adaptive-Triggers: game writes DS5 effect block to USB 0x02 / BT 0x31 (no scePad API on PC)
Polish: Xbox writer HID-not-XUSB, fold ScpVBus comparison to ViGEm+vJoy, list v3.2 effect-writer files in tree, fix Adaptive-Triggers sentence
Pass 11/25: trim 'actually' filler from Button-and-Axis-Mappings, Adaptive-Triggers, Macros
Pass 7/25: rebuild Related-pages sections on Adaptive-Triggers, 3D-and-2D-Visualization, Lighting
The earlier Related-pages normalization script collapsed lines like '- [[Force Feedback]] and [[Trigger Deadzones]]: tuning the body rumble and trigger floor' into '- [[Force Feedback]]: [[Trigger Deadzones]].' because it treated the first colon as the description separator. Each affected line now has a real description and links break out into separate bullets when they describe distinct pages.
Pass 2/25: italic hook consistency, Related pages normalization, em-dash sweep
- Italicized hook line on 12 user-facing pages that had plain hooks (Stick-Deadzones, Trigger-Deadzones, Force-Feedback, Adaptive-Triggers, Lighting, Devices, DSU-Motion-Server, Web-Controller, Settings, Driver-Management, Input-Precision, 3D-and-2D-Visualization) and Troubleshooting.
- Normalized Related-pages bullet formatting across 16 user-facing pages to one convention: '- [[Page]]: lowercase description.'
- Home.md: cut filler 'long list of smaller wins' from the 3.2 intro paragraph; replaced em-dash pseudo-colon with a period; converted em-dash pseudo-colon in Gyro motion bindings bullet.
- Controller-Slots.md: Open-a-slot tab list now reflects 3.2 reality (Gyro tab, Adaptive Triggers and Lighting on PS slots, Impulse Triggers on Xbox + PS). Related pages expanded to link the new pages.
- Devices.md and Impulse-Triggers.md: em-dash pseudo-colons converted to periods.
Wiki rewrite: simple-English voice across all user-facing pages
Rewrites 18 user-facing pages and adds hooks to 7 dev-deep-dive pages.
Each user-facing page now opens with H1 then a one-sentence hook,
strips banned vocabulary, replaces em-dash pseudo-colons with periods,
and ends with a version marker.
User-facing rewrites
- Installation, Dashboard, Controller-Slots, Button-and-Axis-Mappings
- Stick-Deadzones, Trigger-Deadzones, Force-Feedback, Adaptive-Triggers, Lighting
- Macros, Profiles, Devices, DSU-Motion-Server, Web-Controller
- Settings, Driver-Management, Input-Precision, Troubleshooting
- 3D-and-2D-Visualization
New 3.2 content woven into Force-Feedback (Impulse Triggers, Audio Bass
Trigger Rumble, Constant Trigger Force) using actual in-app labels from
Strings.resx. Profiles documents the new Toggle Virtual Controllers
Disabled shortcut mode. Settings notes the stable-across-language-switch
fix. DSU Motion Server covers the Gyro Aim Engage picker subtitle.
Dev-deep-dive hooks added
- Input-Pipeline, Settings-and-Serialization, ViewModels, XAML-Views, Engine-Library
Adaptive Triggers: document Load GameCube preset button (#78)
v3.1.0: Adaptive Triggers + Lighting pages, refreshed screenshots
New pages:
- Adaptive-Triggers.md — seven trigger effect modes for slots with a
DualSense assigned (Off, Feedback, Weapon, Vibration, Multi-Position
Feedback, Slope, Multi-Position Vibration), the live effect-profile
preview shape per mode, parameter semantics, and the wire-format
crosswalk to the firmware's 0x01 / 0x02 / 0x06 / 0x21 / 0x26 trigger
opcodes.
- Lighting.md — thirteen lightbar modes for slots with a DS4 / DualSense
/ DualSense Edge assigned (Static, Breathing, Rainbow, palette-based
Color Cycle, three Audio Pulse variants, three Audio Bands variants,
two Input Reactive variants), audio sensitivity / thresholds /
crossfade width, palette controls, pulse decay slider, and the
Indicator LEDs card.
Home.md — added a v3.1.0 callout summarizing the AT and Lighting tabs,
the theme-aware icons, and the localization sweep across nine
languages. Added new Tuning rows for [[Adaptive Triggers]] and
[[Lighting]].
Trigger-Deadzones.md — Related Pages now links to [[Adaptive Triggers]]
since they share the same physical triggers.
capture.ps1 / convert-screenshots.ps1 — capture pipeline learns the new
Adaptive Triggers and Lighting tabs (PlayStation slot only) and the
PNG → JPG converter maps them into adaptive-triggers.jpg /
lighting.jpg for both PadForge/screenshots and padforge.org/assets.
images/ — refreshed all 16 screenshots from a v3.1.0 build with a
DualSense assigned to a virtual slot so the AT/Lighting tabs are
visible. Theme-aware icon changes are now reflected on the sticks /
triggers / extended-schematic captures.