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History / Lighting

Revisions

  • Docs-audit fixes across the 3.4 pages Five-lens audit against the code: - Wheel: RPM-LED telemetry reads the SCS plugin, not OutGauge. Add the OutGauge games (BeamNG.drive, Live for Speed). Thrustmaster friction renders as damper (same 0x07 as inertia). Drop the "only" framing on the periodic generator. - Remote Link: gamepad-only is off by default (the pair-dialog checkbox starts unchecked), not "unknown peers start limited". Secure identity is DPAPI machine scope, not "this Windows account". - Home: lightbar count thirteen -> fifteen. Macro fire modes four -> five. Remote Link nav framed as many PCs. - Lighting: "thirteen base modes" -> "thirteen base entries" (Off plus twelve), consistent with the fifteen-mode intro. - Controller Audio: tab scope is per pad per slot. - Wheel Force Feedback dev page: ReEvaluate -> TickFfb (no ReEvaluate exists). "8-byte logical report" -> vendor-shaped command (Thrustmaster pads to 64/32).

    @hifihedgehog hifihedgehog committed Jun 15, 2026
  • Lighting: lead tagline harmonized to fifteen modes (matches README) The page tagline said 'thirteen modes plus a per-press overlay,' counting the dropdown entries (twelve modes + Off) as the headline total and undercounting the three Input Reactive overlay variants as a single 'overlay.' README and padforge.org now say fifteen modes (twelve active base + three overlay), which is the meaningful user-selectable count. Aligned the lead to that framing. The 'Thirteen entries' line in the dropdown section stays as-is - that one is correct as dropdown cardinality (12 modes + Off) and explains the picker's actual content.

    @hifihedgehog hifihedgehog committed May 26, 2026
  • Wiki: drop stale 'Last updated for PadForge 3.2.0' footers (22 pages) Every page on the wiki carried a '*Last updated for PadForge X.Y.Z.*' italicized footer hard-coded to 3.2.0. With 3.3.0 shipped, those footers become a lie on every page that wasn't actually re-audited for the new version — bumping them to 3.3.0 wholesale would just swap one lie for another since most pages haven't been touched since 3.2.0. Removing the footer entirely: git history of each page is the honest source of truth for currency. Wiki contributors who need to know whether a section reflects the latest behavior can read the page's commit log; no in-page label needed.

    @hifihedgehog hifihedgehog committed May 25, 2026
  • Lighting: DS4 supports all 13 lightbar modes, not just 10 The DS4 section enumerated only 10 modes (Static, Breathing, Rainbow, Color Cycle, 3 Audio Pulse, 3 Audio Bands). Off works trivially, Battery uses the same Ds4EffectSynthesizer battery gradient path (the synth's RGB resolution method takes batteryPercent on both DS4 and DS5), and Strobe is a generic square-wave any RGB lightbar supports. List all 13 to match the DualSense feature set and the v3.2 release-note claim ('two new modes for DualSense and DualShock 4').

    @hifihedgehog hifihedgehog committed May 21, 2026
  • Wiki: replace 'per (slot, device)' tuple notation with plain English memory rule feedback_no_tuple_notation_in_prose.md flags 'per (slot, device)' as AI-jargon math notation. Five wiki pages had it. Replaced with 'per pad per slot' so prose reads like prose, not like a Python dict-key lookup.

    @hifihedgehog hifihedgehog committed May 21, 2026
  • Pass 7/25: rebuild Related-pages sections on Adaptive-Triggers, 3D-and-2D-Visualization, Lighting The earlier Related-pages normalization script collapsed lines like '- [[Force Feedback]] and [[Trigger Deadzones]]: tuning the body rumble and trigger floor' into '- [[Force Feedback]]: [[Trigger Deadzones]].' because it treated the first colon as the description separator. Each affected line now has a real description and links break out into separate bullets when they describe distinct pages.

    @hifihedgehog hifihedgehog committed May 20, 2026
  • Pass 2/25: italic hook consistency, Related pages normalization, em-dash sweep - Italicized hook line on 12 user-facing pages that had plain hooks (Stick-Deadzones, Trigger-Deadzones, Force-Feedback, Adaptive-Triggers, Lighting, Devices, DSU-Motion-Server, Web-Controller, Settings, Driver-Management, Input-Precision, 3D-and-2D-Visualization) and Troubleshooting. - Normalized Related-pages bullet formatting across 16 user-facing pages to one convention: '- [[Page]]: lowercase description.' - Home.md: cut filler 'long list of smaller wins' from the 3.2 intro paragraph; replaced em-dash pseudo-colon with a period; converted em-dash pseudo-colon in Gyro motion bindings bullet. - Controller-Slots.md: Open-a-slot tab list now reflects 3.2 reality (Gyro tab, Adaptive Triggers and Lighting on PS slots, Impulse Triggers on Xbox + PS). Related pages expanded to link the new pages. - Devices.md and Impulse-Triggers.md: em-dash pseudo-colons converted to periods.

    @hifihedgehog hifihedgehog committed May 20, 2026
  • Pass 1/25: wiki link audit + empty-header table cleanup + 2026 Steam Controller mention - All 29 reversed [[Display|Target]] gollum links fixed - 1 broken anchor on Virtual-Controllers link to HIDMaestro Deep Dive resolved against actual heading slug - Lighting.md image path corrected (lighting.png -> pad-lighting.png) - 10 empty-header 2-col "| | |" label tables rewritten as prose paragraphs across Controller-Slots, Installation, Devices, Dashboard, Settings, Web-Controller - Home.md "New in 3.2" now lists 2026 Steam Controller support via the bundled SDL3 fork

    @hifihedgehog hifihedgehog committed May 20, 2026
  • Wiki rewrite: simple-English voice across all user-facing pages Rewrites 18 user-facing pages and adds hooks to 7 dev-deep-dive pages. Each user-facing page now opens with H1 then a one-sentence hook, strips banned vocabulary, replaces em-dash pseudo-colons with periods, and ends with a version marker. User-facing rewrites - Installation, Dashboard, Controller-Slots, Button-and-Axis-Mappings - Stick-Deadzones, Trigger-Deadzones, Force-Feedback, Adaptive-Triggers, Lighting - Macros, Profiles, Devices, DSU-Motion-Server, Web-Controller - Settings, Driver-Management, Input-Precision, Troubleshooting - 3D-and-2D-Visualization New 3.2 content woven into Force-Feedback (Impulse Triggers, Audio Bass Trigger Rumble, Constant Trigger Force) using actual in-app labels from Strings.resx. Profiles documents the new Toggle Virtual Controllers Disabled shortcut mode. Settings notes the stable-across-language-switch fix. DSU Motion Server covers the Gyro Aim Engage picker subtitle. Dev-deep-dive hooks added - Input-Pipeline, Settings-and-Serialization, ViewModels, XAML-Views, Engine-Library

    @hifihedgehog hifihedgehog committed May 20, 2026
  • v3.1.1: per-device Lighting / FFB, Input Reactive overlay, macro lightbar actions

    @hifihedgehog hifihedgehog committed May 5, 2026
  • Wiki: note Lighting tab reset buttons + Web Controller Touchpad layout

    @hifihedgehog hifihedgehog committed May 4, 2026
  • v3.1.0: Adaptive Triggers + Lighting pages, refreshed screenshots New pages: - Adaptive-Triggers.md — seven trigger effect modes for slots with a DualSense assigned (Off, Feedback, Weapon, Vibration, Multi-Position Feedback, Slope, Multi-Position Vibration), the live effect-profile preview shape per mode, parameter semantics, and the wire-format crosswalk to the firmware's 0x01 / 0x02 / 0x06 / 0x21 / 0x26 trigger opcodes. - Lighting.md — thirteen lightbar modes for slots with a DS4 / DualSense / DualSense Edge assigned (Static, Breathing, Rainbow, palette-based Color Cycle, three Audio Pulse variants, three Audio Bands variants, two Input Reactive variants), audio sensitivity / thresholds / crossfade width, palette controls, pulse decay slider, and the Indicator LEDs card. Home.md — added a v3.1.0 callout summarizing the AT and Lighting tabs, the theme-aware icons, and the localization sweep across nine languages. Added new Tuning rows for [[Adaptive Triggers]] and [[Lighting]]. Trigger-Deadzones.md — Related Pages now links to [[Adaptive Triggers]] since they share the same physical triggers. capture.ps1 / convert-screenshots.ps1 — capture pipeline learns the new Adaptive Triggers and Lighting tabs (PlayStation slot only) and the PNG → JPG converter maps them into adaptive-triggers.jpg / lighting.jpg for both PadForge/screenshots and padforge.org/assets. images/ — refreshed all 16 screenshots from a v3.1.0 build with a DualSense assigned to a virtual slot so the AT/Lighting tabs are visible. Theme-aware icon changes are now reflected on the sticks / triggers / extended-schematic captures.

    @hifihedgehog hifihedgehog committed May 4, 2026