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History / Virtual Controllers

Revisions

  • Comprehensive wiki rewrite: 22 agents, 2M+ tokens, all 31 pages improved Every wiki page deeply rewritten by dedicated agents that read full source files (not commit history). Total: ~2 million input tokens across 22 agents. User guide pages (17): - Home: all 32 descriptions rewritten with specific subsection details - Force-Feedback: motor physics, pipeline flow, haptic/condition/audio sections - Macros: 12 action type subsections, 6 practical recipes, fire mode guide - Devices: card layout, raw input viz, GUID persistence, 7 troubleshooting items - Stick-Dead-Zones: per-shape subsections, anti-DZ tuning, 5 genre recommendations - Trigger-Dead-Zones: floor/ceiling examples, 4 genre recommendations - Controller-Slots: "What Is a Slot?", type decision table, limits, reordering - Dashboard: engine states, VC card anatomy, power icon color table - Settings: per-setting guidance, driver comparison table, auto-save behavior - Button-and-Axis-Mappings: source dropdown, descriptor names, mapping tips - Profiles: pipe-separated exe format, 4 practical examples - DSU-Motion-Server: emulator table, sensor requirements, setup guides - Web-Controller: step-by-step setup, network requirements, latency expectations - Installation: Quick Start, auto-elevation, first-launch walkthrough - Driver-Management: graceful degradation, compatibility matrix, troubleshooting - Troubleshooting: 10 new scenarios, Quick Reference 18→33 entries - 3D-and-2D-Visualization: view selection table, MIDI preview, touch tips Developer reference pages (14): - Architecture-Overview: verified project layout, Key Design Decisions, threading - Input-Pipeline: 1538 lines, 3-thread Mermaid, dead zone algorithms, thread safety - Services-Layer: rewritten from scratch, 25+ method table, 5 interaction flows - ViewModels: 1559 lines, all 14 ViewModel classes, 70+ PadSetting properties - Engine-Library: 1811 lines, 31 types, full SDL3 P/Invoke reference - Settings-and-Serialization: 73 CopyablePropertyNames, save/load flowcharts - XAML-Views: layout trees, binding tables, 11 styles, UI Automation IDs - Virtual-Controllers: Mermaid type hierarchy, per-VC axis/button tables - SDL3-Integration: 1133 lines, enumeration flow, rumble, haptic, custom mappings - Build-and-Publish: all build modes, CI/CD, versioning, local NuGet - vJoy-Deep-Dive: HID descriptors, FFB, device lifecycle, restart strategies - Driver-Installation-Internals: Mermaid flowcharts, SetupAPI P/Invoke, registry - DSU-Protocol-Implementation: corrected byte offsets, sequence diagrams, CRC32 - 2D-Overlay-System: MIDI preview, verified file counts, flash timer corrected - 3D-Model-System: material system, coordinate transforms, touch gestures Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 19, 2026
  • Deep audit: fix 30+ discrepancies, add Mermaid diagrams, correct DSU offsets Deep source-code audit with 9 parallel agents reading full source files against all 32 wiki pages. Verification pass with 4 additional agents. Fixes: - Engine-Library: remove stale XInputState struct, trim ObjectAspect/ EffectParameterFlags enums to match code, delete nonexistent GetSlidersMask(), fix MidiRawState.Create() CC init description - Settings-and-Serialization: fix *Neg range defaults (nullable, not "100"), add MaxPads=16 note - Services-Layer: fix Start() (RemoveAllDeviceNodes not called), fix Stop() order (11 steps including web/audio), add Mermaid service diagram - Input-Pipeline: fix "seven" → "eight" files, add Mermaid pipeline diagram - vJoy-Deep-Dive: fix DisableDeviceNode (full removal, not keep-in-PnP), add RestartDeviceNode DICS_PROPCHANGE vs full restart strategies - ViewModels: add KeyboardMouseControllerIcon, fix SlotNumber (settable), add KBM to OutputTypeIndex mapping - Build-and-Publish: add missing Microsoft.Windows.Devices.Midi2 NuGet, fix AssemblyVersion (App=2.1.0 vs Engine=2.0.0) - Architecture-Overview: add CurveLut.cs, CurveEditor, fix MaxVJoySlots note, add Mermaid architecture diagram - SDL3-Integration: add VIDEO_ALLOW_SCREENSAVER hint, haptic skip note - DSU-Protocol-Implementation: fix motion data offsets (were 4 bytes off) - 2D-Overlay-System: fix schematic flash timer (400ms, not 170ms) - Driver-Installation-Internals: fix IsMidiServicesInstalled description - Devices: fix Instance Path label to HidHide Instance Path - Virtual-Controllers: add Mermaid VC type hierarchy diagram Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 19, 2026
  • Update wiki: add multilingual, Copy From, condition effects, directional FFB docs; retake all screenshots - Button-and-Axis-Mappings: Copy From Translation, Clipboard Metadata sections - Force-Feedback: Directional Haptic Forces, Condition Effects sections - Settings: Language / Multilingual Support section - Virtual-Controllers: condition effects, NumHapticAxes - Engine-Library: MappingTranslation, updated Vibration class, ConditionAxisData - SDL3-Integration: SDL_HapticCondition, SDL_HapticRamp, SDL_GetNumHapticAxes - Architecture-Overview: MappingTranslation.cs in project layout - ViewModels: culture/localization support in ViewModelBase - Settings-and-Serialization: cross-layout mapping translation - vJoy-Deep-Dive: condition effect struct details - All 24 screenshots retaken with current UI Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 16, 2026
  • Replace -- with em dashes (—) in prose text across wiki pages Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 15, 2026
  • Sync wiki with v2-dev: KBM, MIDI switcher, sensitivity curves, dead zones, screenshots - 23 wiki pages updated (+823 lines) covering KBM virtual controller, MIDI type switcher, sensitivity curves, dead zone shapes, 3-tier polling timer, auto-idle engine, HidHide whitelist - 21 screenshots retaken/added: all pages, all 4 slot types (Xbox360, KBM, vJoy, MIDI), MIDI piano keys, KBM keyboard+mouse preview, vJoy config bar + schematic - New screenshots: pad-kbm-preview, pad-midi-configbar, pad-vjoy-configbar, pad-vjoy-schematic, settings-hidhide - Strict content boundary enforcement: zero developer jargon in user guide pages Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 13, 2026
  • Update wiki: trigger precision, uninstall guards, decimal precision, screenshots - Input-Precision: Fix trigger resolution from byte to ushort (16-bit internally) - Driver-Management: Add MIDI uninstall steps, HidHide/MIDI uninstall guard notes - Settings: Add auto-save description - Virtual-Controllers: Fix trigger types, add MIDI auto-mapping section - Stick-Dead-Zones: Add decimal precision, digit values, rectangular preview - Trigger-Dead-Zones: Add setting values section with precision details - Retake stick and trigger screenshots showing new digit value fields - Developer docs: updated by audit agents Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 8, 2026
  • Update wiki: MIDI virtual controller type, .NET 10, retake all screenshots - Add MIDI output type documentation across all relevant pages - Update .NET 8 → .NET 10 references (Architecture, Build, Installation, Engine) - Add Windows MIDI Services to Driver Management and Settings - Add MIDI troubleshooting section - Update slot counts from "three types" to "four types" - Retake all 15 screenshots with current UI (wider sidebar) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 8, 2026
  • Replace double dashes with em dashes in all wiki pages

    @hifihedgehog hifihedgehog committed Mar 6, 2026
  • Comprehensive wiki update for v2.0.0-RC2 features Updated 17 pages covering all RC2 changes: - Web Controller: full technical docs (API routes, image cache, WebSocket protocol, MaxClients, frontend assets) - Dashboard/Settings: web controller configuration sections - Input Pipeline: center offset calibration in Step 3, consumed input merging in Step 2, vJoy presentation in Step 5 - Stick Dead Zones: calibration UI details, max range documentation - Virtual Controllers: vJoy presentation lifecycle, ordering fix, initializing indicator - vJoy Deep Dive: stale config leak fix, DLL namespace cache, config swap during reorder - Engine Library: WebControllerDevice, InputHookManager, PadSetting calibration fields, UserDevice hiding fields - ViewModels: web controller properties, StickConfigItem calibration, DeviceRowViewModel ForceRawMode - Settings/Serialization: web controller settings, stick calibration XML, input hiding XML - XAML Views: stick calibration UI, input hiding UI, web controller settings - SDL3 Integration: ForceRawMode documentation - 3D Visualization: touch gestures (pinch-to-zoom, two-finger pan) - Macros: consumed input behavior explanation - Button Mappings: calibration-aware preview, display consistency - Troubleshooting: force raw mode, web controller, stick drift entries - Architecture Overview: WebControllerDevice in engine Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

    @hifihedgehog hifihedgehog committed Mar 6, 2026
  • Add complete PadForge wiki documentation (31 pages)

    @hifihedgehog hifihedgehog committed Mar 3, 2026