This repository was archived by the owner on Apr 26, 2026. It is now read-only.
godot-iap is moving to the OpenIAP monorepo #29
hyochan
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@hyochan This is an official deprecation notice from the maintainers. Here's a quick summary of what you need to know: Repository Deprecated → ArchivedThis repo ( Migration Steps
No Action Required for Existing ProjectsExisting releases on this repo remain accessible. If you're on v1.x and not upgrading, nothing breaks — you just won't receive future updates. 🤖 Generated by gitdog.dev · Have more questions? Tag |
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This repository is deprecated and will be archived by the end of this week (April 19, 2026).
Starting from v2.0.0, godot-iap is now developed and maintained in the OpenIAP monorepo. This repository will no longer receive updates, bug fixes, or new releases.
What's changing
godot-iap has been part of the OpenIAP ecosystem as a standalone repository, bringing in-app purchase support to Godot 4.x via GDExtension (iOS) and AAR plugin (Android). With the introduction of OpenIAP Spec 2.0.0, we've consolidated all framework libraries into a single monorepo to provide a unified development experience.
This means:
What you need to do
Why the move?
All OpenIAP framework libraries — react-native-iap, expo-iap, flutter_inapp_purchase, godot-iap, and kmp-iap — are now unified under OpenIAP Spec 2.0.0. One APIs, one spec, one source of truth across every platform.
Benefits of the monorepo:
Documentation
Thank you to everyone who has contributed to this repository over the years. We look forward to continuing the journey together in the monorepo.
⭐ If you find OpenIAP useful, please consider giving a star to the new monorepo — it helps other developers discover the project!
📢 Full announcement
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