This mod overhauls how eating works, encouraging players to think more about what food choices they make. Heavily inspired by Valheim's food system.
foodHeartsMultiplier: Multiplier for health benefits from food (default: 1.0)foodDurationMultiplier: Multiplier for food effect durations (default: 1.0)
foodBarOffsetX: Horizontal offset for the food display UI (default: 0)foodBarOffsetY: Vertical offset for the food display UI (default: 0)
The mod adds several game rules for server-wide customization:
| Game Rule | Default | Description |
|---|---|---|
wellfed:playerStartingHearts |
20 | Hearts players start with when joining/respawning |
wellfed:maxConsumableFood |
3 | Maximum number of different foods active at once |
wellfed:allowEatingTheSameItem |
false | Whether players can eat multiple of the same food |
wellfed:foodItemStacks |
true | Whether same food items tick down simultaneously |
wellfed:hungerFoodDrain |
2 | How much hunger affects food exhaustion |
wellfed:regenHealthTickInterval |
60 | Ticks between natural health regeneration |
wellfed:regenHealthFoodDrain |
3 | Food drained each time health regenerates |
