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NoxSDK

Detects 3D objects from uploaded 3D models

Note: Requires ARCore/ARkit support for smart phones or 6DoF tracking for wearables

Platform independent steps to add Nox SDK to existing project

  • Import NoxSDK.unitypackage
  • Add ObjectDetection.prefab to the scene with ARFoundation or Snapdragon Spaces that does the 6DoF tracking
  • Fill in MODEL_ID and TOKEN from noxvision.ai
  • Add Unity Analytics from package manager
  • Add package by name option in package manager and enter com.unity.cloud.gltfast if you want to add glb models

Android and iOS

  • Add AR Foundation, ARKit and ARCore XR plugins from package manager
  • In project settings -> XR Plug-in Management -> Enable Google ARCore and ARkit based on your platform

Wearable (Digilens ARGO & other Snapdragon spaces supported AR devices)

  • Add this line to OnInitialized to handle camera sensor orientation which is 90 degrees in android and ios. objectDetection.SetCameraSensorOrientation(0);
  • Add AR Camera Manager script to MainCamera of XR Rig if it is not attached to it.

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