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Unreal Engine 5 ve C++ öğrenim yolculuğum. Kurs içerikleri, projeler ve notlarımı içerir. Blueprint'ten C++ geçiş sürecinde edindiğim bilgiler ve pratik uygulamalar.

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🎮 Unreal Engine 5 - C++ Learning Repository

This repository contains my C++ programming learning process and course work with Unreal Engine 5.

📚 Content

In this repository, you can find:

  • Projects developed throughout the course
  • C++ fundamentals and UE5-specific applications
  • Blueprint to C++ transition notes
  • Code examples and explanations
  • Problems encountered and their solutions

🎯 Goals

  • C++ Fundamentals: Pointers, references, classes, inheritance
  • UE5 C++ Framework: Actor, Component, GameMode structures
  • Gameplay Programming: Character movement, combat systems, AI behavior
  • Blueprint & C++ Integration: Using both systems together

🛠️ Technologies Used

  • Unreal Engine: 5.x
  • IDE: Visual Studio / Rider
  • Version Control: Git & GitHub
  • Programming Language: C++

📂 Project Structure

/
├── Source/          # C++ source code
├── Content/         # Blueprints and assets
├── Docs/            # Notes and documentation
└── README.md        # This file

🚀 How to Use

  1. Clone the repository
  2. Open the .uproject file with Unreal Engine
  3. Generate Visual Studio solution (right-click > Generate Visual Studio project files)
  4. Open and compile the project in Visual Studio

📝 Notes

This repository is actively being updated. Additions will be made as I learn new things.

🔗 Links

📫 Contact

Feel free to contact me for questions or suggestions.


Note: This repository is for educational purposes and reflects my personal development journey.

About

Unreal Engine 5 ve C++ öğrenim yolculuğum. Kurs içerikleri, projeler ve notlarımı içerir. Blueprint'ten C++ geçiş sürecinde edindiğim bilgiler ve pratik uygulamalar.

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