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Modifiers TODO
iiw2012 edited this page Dec 5, 2024
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The patcher could consider additional parameters when adding modifiers:
- Location (e.g. dungeon themed devices).
- Active quests.
- Which game mod the device is from.
- You can use hidden modifiers to adapt devices from other mods. For example, DD Equip, that has a custom device script.
Implement mechanism to enable/disable modifiers with certain tags in MCM.
Collect information about modifier tags and output as a summary of possible manifestations in the UI.
(https://www.loverslab.com/topic/165197-unforgiving-devices/page/83/#findComment-6819636)
- "mind control head sets: if possible will force you to: eat go, masturbate, dissallow to resist pleasure, dissallow to lock pick... (everything temporal, as activated)."
- "illusion casting blindfold: it will show you naughty stuff. Would do it as a pop-up od erotic script. Would temporarily reduce orgasm resistance."
- "might even cast spells for helping you in combat (for example healing, every spell would increase orgasm progress)."
- Corrosion modifier. Opposite to regeneration.
- Spell casting modifier. Several formlists with different spells: positive, negative or mixed. Need to think about how to implement difficulty tuning.