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0.0.7 --- The Big Renderer Update
Big Renderer Update! I HIGHLY RECOMMEND UPDATING THE GAMEPLAY FEELS SOOO SMOOTH NOW! The player position is now rendered as fractional instead of rounding! Also, I doubled the fps. (now it runs at around 8-10 fps). I made movement and block mining fully separate from the fps (before mining at a higher fps went quicker). I also fixed a couple of bugs. Sadly, this update came with a price though (not for you). I went to the dark side of the force and leaned much more on AI than I probably should of. But hey, it looks really cool soo.... And tbf, mostly I just asked AI to compile my c code into assembly for speed (like as a more efficient compiler). This release is also backwards compatible with 0.0.6 so if you are updating from then you don't even have to destroy your worlds!
0.0.6
0.0.5
This is a moderately big release! 1.5x speed up, and added water.
0.0.4
0.0.3
Made it look a looooottttt better! would recommend updating to this. Although only one version now.
0.0.2
I MADE IT LIKE TWICE AS FAST. Yay! I would HIGHLY suggest upgrading to this one. This one is backwards compatible to v 0.0.1 but not 0.0.0. So yeah. High resolution's fps is around 5 now while low resolution fps is around 12.
0.0.1
This is the same as the previous release except.... I fixed the screen flashing sometimes bug! Now the screen won't sometimes flicker. One thing though: This release WILL NOT BE BACKWARDS COMPATIBLE!!!! Aka, worlds opened with the older version will get messed up with this newer version. Sorry! (but not really because backwards compatibility is a total pain). I recommend the low resolution high fps version personally.
v 0.0.0
So... this is the first release! Um... still a couple bugs, nothing to bad. Also: read the readme. I know it is kinda long, but the stuff there is also kinda important.

