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Revisions

  • Gently nudging the base props under the bus because they should've stayed in the MVP all along.

    @inkoalawetrust inkoalawetrust committed Jul 1, 2025
    af21099
  • Updated KAI_BaseVehicle (markdown)

    @inkoalawetrust inkoalawetrust committed Jun 29, 2025
    7ca2289
  • I had forgot to document this flag for over a year christ.

    @inkoalawetrust inkoalawetrust committed Jun 28, 2025
    4e4ddc4
  • Fuck

    @inkoalawetrust inkoalawetrust committed Jun 21, 2025
    b8b6712
  • That's not what the damn flag is called.

    @inkoalawetrust inkoalawetrust committed Jun 20, 2025
    ff8cfd4
  • I somehow forgot to document KAI_GetTargetHazards for like, months. God forbid what else I totally forgot to even write about on this wiki.

    @inkoalawetrust inkoalawetrust committed Jun 20, 2025
    46105ac
  • Documented a property I forgot to mention.

    @inkoalawetrust inkoalawetrust committed Jun 20, 2025
    dd63c93
  • Updated KAI_Actor (markdown)

    @inkoalawetrust inkoalawetrust committed Jun 20, 2025
    9997462
  • Documented changes and fixes to the flight movement.

    @inkoalawetrust inkoalawetrust committed Jun 20, 2025
    187ac95
  • Documented changes and fixes to the flight movement.

    @inkoalawetrust inkoalawetrust committed Jun 20, 2025
    4d826d0
  • Documented FlightAcceleration.

    @inkoalawetrust inkoalawetrust committed Jun 18, 2025
    5e55062
  • Documented FlightAcceleration.

    @inkoalawetrust inkoalawetrust committed Jun 18, 2025
    8be98bb
  • Fixed links.

    @inkoalawetrust inkoalawetrust committed Jun 18, 2025
    5845456
  • Documented FlightAcceleration.

    @inkoalawetrust inkoalawetrust committed Jun 18, 2025
    855d914
  • Of course I forgot the see also section.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    f82c108
  • Documented KAI_Chase().

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    b6aebba
  • Fixed formatting.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    59c58cf
  • The struct isn't called that any more.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    23e24b0
  • AAAAAAAAAAAAAAAAAAAAAAAA

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    833e2ac
  • How the fuck did I have the goddamn StateLavel listed as a BOOLEAN for so long.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    4028aab
  • Eventually has arrived.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    8f54dd8
  • VelInterceptEx() is now affected by inaccuracy as well.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    a90991b
  • Documented new 3D floor and sector checks.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    860c21d
  • Added links to KAI_Chase and KAIMoveParams, the latter I should've added here months ago.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    30a814d
  • Forgot to document the new IsPosReachable3D() parameter.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    97556ae
  • Documented new hazard functions backported from my marine NPCs.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    bcbf89b
  • Added new PitchLimit property to PatrolHandling().

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    32e9dd9
  • Added link to KAI_Chase().

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    cfc5089
  • Documented the existence and necessity of +INFLOAT.

    @inkoalawetrust inkoalawetrust committed Jun 16, 2025
    2870cf5
  • Added mention of the inaccuracy property.

    @inkoalawetrust inkoalawetrust committed Jun 13, 2025
    cceee67