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Gently nudging the base props under the bus because they should've stayed in the MVP all along.
Updated KAI_BaseVehicle (markdown)
I had forgot to document this flag for over a year christ.
Fuck
That's not what the damn flag is called.
I somehow forgot to document KAI_GetTargetHazards for like, months. God forbid what else I totally forgot to even write about on this wiki.
Documented a property I forgot to mention.
Updated KAI_Actor (markdown)
Documented changes and fixes to the flight movement.
Documented FlightAcceleration.
Fixed links.
Of course I forgot the see also section.
Documented KAI_Chase().
Fixed formatting.
The struct isn't called that any more.
AAAAAAAAAAAAAAAAAAAAAAAA
How the fuck did I have the goddamn StateLavel listed as a BOOLEAN for so long.
Eventually has arrived.
VelInterceptEx() is now affected by inaccuracy as well.
Documented new 3D floor and sector checks.
Added links to KAI_Chase and KAIMoveParams, the latter I should've added here months ago.
Forgot to document the new IsPosReachable3D() parameter.
Documented new hazard functions backported from my marine NPCs.
Added new PitchLimit property to PatrolHandling().
Added link to KAI_Chase().
Documented the existence and necessity of +INFLOAT.
Added mention of the inaccuracy property.