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Revisions

  • Updated KAI_Humanoid (markdown)

    @inkoalawetrust inkoalawetrust committed Nov 30, 2023
    c00d56d
  • Documented the hazard feature and the two built-in emitters.

    @inkoalawetrust inkoalawetrust committed Nov 15, 2023
    7215084
  • Documented new debug function and custom tags.

    @inkoalawetrust inkoalawetrust committed Nov 15, 2023
    e12dfac
  • Updated HazardInfo (markdown)

    @inkoalawetrust inkoalawetrust committed Nov 13, 2023
    3c259d4
  • Documented InHazardRange().

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    5378566
  • Finished the documentation for now.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    3f31e7a
  • Created the page.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    54b39ae
  • Documented new array.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    cac8249
  • Expanded class chart.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    3857441
  • Forgot link.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    64e14c0
  • Added a quick overview of the hazard system.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    1c7c699
  • Added new link.

    @inkoalawetrust inkoalawetrust committed Nov 12, 2023
    28f8235
  • Documented the rest of the movement code.

    @inkoalawetrust inkoalawetrust committed Oct 18, 2023
    df381da
  • Minor naming mistake.

    @inkoalawetrust inkoalawetrust committed Oct 17, 2023
    2cb3a86
  • Documented the crouching and climbing functions.

    @inkoalawetrust inkoalawetrust committed Oct 17, 2023
    20d6844
  • Fixed the name of the vehicle array lmao.

    @inkoalawetrust inkoalawetrust committed Oct 17, 2023
    a8ed839
  • Documented new GetSwimmable3DFloor() function.

    @inkoalawetrust inkoalawetrust committed Oct 14, 2023
    0d2b485
  • Added mention that gravity and deflection now work on FastProjectiles.

    @inkoalawetrust inkoalawetrust committed Oct 14, 2023
    c92e000
  • OnWander() can now stop KAI_Wander().

    @inkoalawetrust inkoalawetrust committed Oct 14, 2023
    e75a32e
  • Documented debug CVAR.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    d42c1e0
  • Added KAI_HitChanceTracer to the chart.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    ddb3c24
  • Updated child list.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    1018511
  • Documented the new tracer.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    084007a
  • Added links to new pages.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    fa5e61c
  • Added notice about new functions shared between vehicles and humanoids.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    79cece3
  • Created the page.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    0839484
  • Created the page.

    @inkoalawetrust inkoalawetrust committed Sep 16, 2023
    683401f
  • Documented new IsPosReachable property and KAI_NPCUseLines().

    @inkoalawetrust inkoalawetrust committed Sep 15, 2023
    6e0a9e6
  • Documented the new KAI_MoveAway() flags.

    @inkoalawetrust inkoalawetrust committed Sep 15, 2023
    b79a216
  • Updated example block. Removed the rest of the function, since now KAI_MoveAway() is like twice as long.

    @inkoalawetrust inkoalawetrust committed Sep 15, 2023
    c568d10