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@bbernhar bbernhar commented Jun 28, 2022

If the number of bits exceeds UINT32_MAX bits, SetMaxResource* would overflow. This only occured if the adapter supports >32 bit addresses.

If the number of bits exceeds UINT32_MAX bits, SetMaxResource* would overflow.
@bbernhar bbernhar added the bug Something isn't working label Jun 28, 2022
@github-actions github-actions bot added D3D12 DirectX 12 Backend Change Frontend Changes to common or GPU API agnostic code. labels Jun 28, 2022
@bbernhar bbernhar merged commit 1d9b721 into main Jun 28, 2022
@bbernhar bbernhar deleted the fix_overflow branch June 28, 2022 20:30
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