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@bbernhar bbernhar commented Mar 6, 2023

Allows HEAP_FLAG_ALWAYS_IN_BUDGET to be disabled while also allowing D3D12 heaps to be created as non-resident.

@bbernhar bbernhar enabled auto-merge (squash) March 6, 2023 18:50
@bbernhar bbernhar added the bug Something isn't working label Mar 6, 2023
@github-actions github-actions bot added the D3D12 DirectX 12 Backend Change label Mar 6, 2023
@bbernhar bbernhar merged commit 26a1aa4 into main Mar 6, 2023
@bbernhar bbernhar deleted the fix_over_budget branch March 6, 2023 19:29
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bug Something isn't working D3D12 DirectX 12 Backend Change

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