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@bbernhar bbernhar commented Aug 5, 2023

This is to prevent mistakes of creating a resource allocator then using the allocation without doing some operation to page it in. Rather than assume apps are 100% residency aware - this reverts back to the D3D12 default of "always resident" on creation.

@bbernhar bbernhar enabled auto-merge (squash) August 5, 2023 01:03
@bbernhar bbernhar merged commit 89d30c5 into main Aug 5, 2023
@bbernhar bbernhar deleted the disable_not_resident branch August 5, 2023 01:42
@github-actions github-actions bot added the D3D12 DirectX 12 Backend Change label Aug 5, 2023
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