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2 changes: 1 addition & 1 deletion src/pages/react/your-first-app/6-deploying-mobile.md
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Expand Up @@ -66,11 +66,11 @@ Next, click on `App` in the Project Navigator on the left-hand side, then within

![Xcode - Selecting Development Team](/docs/assets/img/guides/first-app-cap-ng/xcode-signing.png)


With permissions in place and Development Team selected, we are ready to try out the app on a real device! Connect an iOS device to your Mac computer, select it (`App -> Matthew’s iPhone` for me) then click the "Build" button to build, install, and launch the app on your device:

![Xcode build button](/docs/assets/img/guides/first-app-cap-ng/xcode-build-button.png)

> Unfortunately, free Apple Development accounts can't be used to run apps on external devices when using certain frameworks, one of which is Capacitor. If you get errors about [invalid code signatures](https://github.com/ionic-team/capacitor/issues/2458) for the Capacitor.framework Bundle in XCode, consider [enrolling](https://developer.apple.com/programs/enroll/) for an Apple Developer account.

Upon tapping the Camera button on the Photo Gallery tab, the permission prompt will display. Tap OK, then take a picture with the Camera. Afterward, the photo shows in the app!

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