Isaac Sim 6.0 General Availability #655
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Isaac Sim 6.0 General Availability
NVIDIA Isaac Sim 6.0 is now generally available. This release introduces an Experimental API update across Isaac Sim examples, plus expanded robot authoring and software-in-the-loop testing with Newton, AI-assisted development through Isaac Sim MCP and agent skills, more flexible sensor data capture, and teleoperation workflows for collecting demonstration data in simulation.
Isaac Sim 6.0 helps robotics developers move more efficiently from asset setup to full-stack testing, policy validation, and synthetic data generation.
Upgrade and platform updates:
Experimental API Support: The Core Experimental API now provides support for new capabilities including motion generation, actuators, and deformables, alongside seamless use across multiple physics backends. Users are encouraged to adopt it - despite its name, the API is not experimental. All Isaac Sim examples have been migrated to leverage the new API, though note that not all examples have been tested with Newton and some features may currently be unsupported.
Web-Based Streaming Client: Isaac Sim now includes a streaming client integrated directly into its container, allowing users to access the full Isaac Sim GUI from any Chromium-based browser and interact with Isaac Sim remotely without requiring a local installation.
Native Windows ROS 2 Support: Isaac Sim, ROS 2, and Isaac Sim ROS Workspaces can now be installed and set up natively on Windows using Pixi, eliminating the previous WSL-based approach, resolving dropped-message issues, and delivering feature parity between Windows and Linux.
Documentation Removal: Documentation for Isaac Sim 4.5 will be removed with the release of Isaac Sim 6.1. Documentation is currently available for versions 4.5, 5.1, and 6.0, and users are encouraged to upgrade to Isaac Sim 6.0 ahead of the removal.
Authoring and software-in-the-loop testing:
Agent-compatible development:
Isaac Sim MCP: A new deployable Model Context Protocol server exposes Isaac Sim Extensions, APIs, and documentation to AI coding assistants such as Claude Code and Cursor, helping developers access relevant Isaac Sim information and code samples faster.
Isaac Sim Skills: A new Isaac Sim Skill allows users to launch Isaac Sim and connect to a live, running instance directly from Claude Code. Once connected, users can control Isaac Sim through natural language, including executing code, modifying the USD stage, running simulations, interacting with UI elements, and building new natural language skills.
Actuators:
Sensors:
Independent sensor data capture rates: Renderer-based sensors can now be ticked at independent rates. This removes the requirement that all render-time sensors update together, giving developers finer control over sensor timing, better compute efficiency, and more realistic multi-sensor simulation setups.
Acoustic Sensor Support: Isaac Sim now supports acoustic sensors, enabling GPU-accelerated simulation of ultrasonic wave propagation at render time. These sensors produce signal ways, providing amplitude samples for each transmitter-receiver pair for ultrasonic sensor simulation.
Structured Light Camera Support: Isaac Sim now supports structured light cameras. Users can configure custom projector patterns and timing schedules, enabling realistic simulation of structured light depth sensors for sim-to-real workflows.
Improved RTX LiDAR Full-Scan Accumulation: Full-scan accumulation for the RTX LiDAR is now natively handled by the RTX renderer and can be enabled with an attribute on the OmniLidar prim, delivering a more streamlined and integrated workflow.
Improved Camera ISP Pipeline: Isaac Sim’s Image Signal Processor (ISP) pipeline has been upgraded to deliver higher-fidelity camera sensor simulation and is now configured through a USD schema, providing a standardized, USD-native workflow for defining ISP attributes.
Teleoperation:
Additional updates:
Canonical Workflows: New end-to-end workflows help users get started quickly, including a software-in-the-loop workflow for importing and setting up a Dingo AMR and connecting it to a Nav2 stack, plus a synthetic data generation workflow that chains Replicator Functional API calls to create warehouse asset randomization.
Hub Workstation Cache Support on DGX Spark: Hub Workstation Cache is now supported on DGX Spark, allowing caching to reduce scene loading times.
Gains Tuner Improvements: The Gains Tuner adds a snap-to-limits test to verify that robots can reach their full range of motion and a stress test that drives robots with extreme random commands to surface instabilities before downstream reinforcement learning.
Generic Bridge Tutorial: A new custom IPC node tutorial guides users through their own bridge extension, leveraging the non-middleware-specific components of the Isaac Sim ROS 2 bridge. This enables users to create custom bridges between Isaac Sim and their robot software stack using the middleware of their choice.
Warehouse Creator Extension Improvements: The Warehouse Creator Extension has been refactored with a redesigned UI, support for headless execution for agentic warehouse creation workflows, and improved scalability for generating larger warehouses faster.
ROS 2 Namespace and NameOverride Improvements: Performance has improved when using automatic namespace generation or name overrides. Automatic namespace generation creates uniquely identifiable topics in multi-robot simulations, while name overrides let users customize published link names.
Get started:
Download Isaac Sim 6.0.
Connect with the Isaac Sim community and share feedback through the NVIDIA Developer Forums and GitHub.
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