v0.9 #9
Replies: 3 comments
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Good Morning, The jailbreak runs successfully when loaded through a standard JavaScript injection method. However, using the autoloader consistently causes my PlayStation 5 to crash. The attached video and screenshot show the final message displayed immediately before the system crashes. |
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In this version I found a solution to avoid the Kp and I think it works the same in the previous ones, it consists of turning off the wifi of the console before starting YouTube app. I could also notice that in this version if you have a certain amount of payloads in the autoloader.txt the console turns off with Kp but if you delete all the payloads and leave only the plmg.elf (payload manager) a Kp did not occur and loaded the xploit but the payload manager cannot be executed because it said in debug: autoload payloads (0), in conclusion it did not detect the plmg.elf in the ps5_autoloader folder |
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With P2JB 2.6 if i send it to console and also if pipes master is 34,35 it don`t KP the console. With Autoloader if i have also pipes 34,35 it crashes console. Only when i turn off Network then i have pipes 32,xx something then it goes through and it jailbreaks the console. |
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