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MCP Tools for ProBuilder - Enhance your Unity projects with AI-powered ProBuilder tools using the MCP framework.

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IvanMurzak/Unity-AI-ProBuilder

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MCP OpenUPM Unity Editor r
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Stats

AI Tools for Unity ProBuilder. Let AI to work with ProBuilder features. Fast level prototyping. It is constructed on top of AI Game Developer platform.

Stability status

Unity Version Editmode Playmode Standalone
2022.3.61f1 r r r
2023.2.20f1 r r r
6000.2.3f1 r r r

AI ProBuilder Tools

Core tools:

  • ProBuilder_CreateShape - Create primitive shapes (cube, sphere, cylinder, etc.)
  • ProBuilder_GetMeshInfo - Read mesh data (faces, vertices, edges)
  • ProBuilder_Extrude - Extrude faces with various methods
  • ProBuilder_Bevel - Bevel edges
  • ProBuilder_DeleteFaces - Delete faces by index or direction
  • ProBuilder_SetFaceMaterial - Apply materials to specific faces

Mesh operations:

  • ProBuilder_FlipNormals - Reverse face normals
  • ProBuilder_SetPivot - Change mesh pivot point
  • ProBuilder_MergeObjects - Combine multiple ProBuilder meshes

Edge operations:

  • ProBuilder_SubdivideEdges - Add vertices to edges
  • ProBuilder_ConnectEdges - Connect edges with new geometry
  • ProBuilder_Bridge - Bridge between edge selections

Advanced:

  • ProBuilder_CreatePolyShape - Create custom polygon-based meshes

Installation

Option 1 - Installer

  • ⬇️ Download Installer
  • 📂 Import installer into Unity project
    • You can double-click on the file - Unity will open it automatically
    • OR: Open Unity Editor first, then click on Assets/Import Package/Custom Package, and choose the file

Option 2 - OpenUPM-CLI

openupm add com.ivanmurzak.unity.mcp.probuilder

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MCP Tools for ProBuilder - Enhance your Unity projects with AI-powered ProBuilder tools using the MCP framework.

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