AI Tools for Unity ProBuilder. Let AI to work with ProBuilder features. Fast level prototyping. It is constructed on top of AI Game Developer platform.
| Unity Version | Editmode | Playmode | Standalone |
|---|---|---|---|
| 2022.3.61f1 | |||
| 2023.2.20f1 | |||
| 6000.2.3f1 |
Core tools:
ProBuilder_CreateShape- Create primitive shapes (cube, sphere, cylinder, etc.)ProBuilder_GetMeshInfo- Read mesh data (faces, vertices, edges)ProBuilder_Extrude- Extrude faces with various methodsProBuilder_Bevel- Bevel edgesProBuilder_DeleteFaces- Delete faces by index or directionProBuilder_SetFaceMaterial- Apply materials to specific faces
Mesh operations:
ProBuilder_FlipNormals- Reverse face normalsProBuilder_SetPivot- Change mesh pivot pointProBuilder_MergeObjects- Combine multiple ProBuilder meshes
Edge operations:
ProBuilder_SubdivideEdges- Add vertices to edgesProBuilder_ConnectEdges- Connect edges with new geometryProBuilder_Bridge- Bridge between edge selections
Advanced:
ProBuilder_CreatePolyShape- Create custom polygon-based meshes
- ⬇️ Download Installer
- 📂 Import installer into Unity project
- You can double-click on the file - Unity will open it automatically
- OR: Open Unity Editor first, then click on
Assets/Import Package/Custom Package, and choose the file
- ⬇️ Install OpenUPM-CLI
- 📟 Open the command line in your Unity project folder
openupm add com.ivanmurzak.unity.mcp.probuilder