Skip to content
View JakeeUp's full-sized avatar
👾
Locked In
👾
Locked In

Block or report JakeeUp

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
JakeeUp/README.md

Jacob Fernandez | Game Programmer / Software Engineer

M.F.A. Game Programming @ UIW | Triple A Programmer Award 2024

C++ systems programmer who does it for the love of the game. Currently focused on backend engineering, systems architecture, and game development.

Currently Working On

TopDown_Mechanics — Unity 6 third-person/first-person hybrid shooter inspired by Rainbow Six Vegas perspective change.

Other Projects Im touching up

CS Skin API — C++ REST API serving live CS2 market data with a knapsack budget optimizer. Crow, libcurl, nlohmann/json.

Turn-Based RPG (UE5) — Modular combat systems, AI behavior trees, dialogue engine. C++/Blueprints.

OpenGL Engine — Rendering pipeline from scratch. Shaders, 3D model loading, ImGui.

Skills

C++ · C# · Python · JavaScript · Unreal Engine 5 · Unity · OpenGL · Git · CMake

Links

LinkedIn · LeetCode · Portfolio

Pinned Loading

  1. HandTracking-TileGame HandTracking-TileGame Public

    Tile game using python, using the mediapipe library.

    Python 1

  2. DSA_leetcodeProblems DSA_leetcodeProblems Public

    A collection of LeetCode questions to ace the coding interview! - Created using [LeetHub v2](https://github.com/arunbhardwaj/LeetHub-2.0)

    C++

  3. Engine_OpenGLProject Engine_OpenGLProject Public

    Open GL project using c++ to create an engine that renders meshes and light sources

    C++ 1

  4. MetalGearMechanics_Unity MetalGearMechanics_Unity Public

    Recreating some Metal Gear Solid 1 mechanics using unity. Enemy AI, Weapon Wheel, Stealth mechanics.

    C# 2

  5. GameProgramming-Portfolio GameProgramming-Portfolio Public

    Old projects such as a side scroller mario clone, Some hack and slash mechanics, Mobile survival game, and some FPS mechanics all in unity.

    ASP.NET

  6. Content-Organizer Content-Organizer Public

    Python