Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Additional features and bug fixes #5

Merged
merged 1 commit into from
May 24, 2019
Merged

Conversation

ritijain
Copy link
Contributor

Change Description

  • Added support for a DataTemplateSelector
  • Added capability to compile the repository into a dll using asmdef.
  • Added a GameObject extension to generate parent name hierarchy for easy debugging of bindings
  • Improvements to DataContext editor experience in large projects by some additional error handling and performance improvements
  • Added some editor support for cases where binding events added to the scene/prefabs at play mode don’t get cleaned up properly.
  • Use system defined ObservableCollection and ICommand constructs when running player on a higher .net environment or in a UWP
  • Add ability to pass custom parameters in ICommand implementations
  • Added support to make sure backward compatibility with older unity versions does not break.

@ritijain
Copy link
Contributor Author

@jbruening We have been actively using ugui-mvvm in some of our Mixed Reality projects at Microsoft, and we wanted to contribute back some of the changes we made in the process - add some functionality and performance improvements

@jbruening
Copy link
Owner

Wow thanks for the pull request! I'm glad you're finding the library useful.

@jbruening jbruening merged commit 91f78c5 into jbruening:master May 24, 2019
@ryantrem ryantrem mentioned this pull request May 30, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants