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Hey Johnny.
Really great project you've got here. We're using it to prototype rigging tool, and it's really easy to use, modify and understand it's mechanics.
I don't have experience using QGraphic library, the way you draw node, connexions, etc ... it seems very powerfull.
So I was wondering how we could make a cutter tool to cut connexions between ports. Like in maya node editor.
Basically, this would be something like this.
- hit an hotkey (alt-shit for instance)
- drag your cursor on the grid
- draw a cut line between first click and cursor pos
- detect intersecting connexions lines
- break connexions in data.
Thanks,
Alex
jchanvfx
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