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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -310,6 +310,7 @@ A collection of JavaScript problems and solutions for studying algorithms.
- [LFU Cache](src/design/lfu-cache.js)
- [Min Stack](src/design/min-stack.js)
- [Max Stack](src/design/max-stack.js)
- [Insert Delete GetRandom O(1)](src/design/insert-delete-getrandom-o1.js)

## Author

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105 changes: 105 additions & 0 deletions src/design/insert-delete-getrandom-o1.js
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/**
* Insert Delete GetRandom O(1)
*
* Design a data structure that supports all following operations in average O(1) time.
*
* 1. insert(val): Inserts an item val to the set if not already present.
* 2. remove(val): Removes an item val from the set if present.
* 3. getRandom: Returns a random element from current set of elements.
* Each element must have the same probability of being * returned.
*
* Example:
*
* // Init an empty set.
* RandomizedSet randomSet = new RandomizedSet();
*
* // Inserts 1 to the set. Returns true as 1 was inserted successfully.
* randomSet.insert(1);
*
* // Returns false as 2 does not exist in the set.
* randomSet.remove(2);
*
* // Inserts 2 to the set, returns true. Set now contains [1,2].
* randomSet.insert(2);
*
* // getRandom should return either 1 or 2 randomly.
* randomSet.getRandom();
*
* // Removes 1 from the set, returns true. Set now contains [2].
* randomSet.remove(1);
*
* // 2 was already in the set, so return false.
* randomSet.insert(2);
*
* // Since 2 is the only number in the set, getRandom always return 2.
* randomSet.getRandom();
*/

/**
* Your RandomizedSet object will be instantiated and called as such:
* var obj = Object.create(RandomizedSet).createNew()
* var param_1 = obj.insert(val)
* var param_2 = obj.remove(val)
* var param_3 = obj.getRandom()
*/

/**
* Initialize your data structure here.
*/
class RandomizedSet {
constructor() {
// Stores vals
this.nums = [];
// Track val's location in nums array
this.locs = new Map();
}

/**
* Inserts a value to the set. Returns true if the set did not already contain the specified element.
* @param {number} val
* @return {boolean}
*/
insert(val) {
if (this.locs.has(val)) {
return false;
}

this.locs.set(val, this.nums.length);
this.nums.push(val);
return true;
}

/**
* Removes a value from the set. Returns true if the set contained the specified element.
* @param {number} val
* @return {boolean}
*/
remove(val) {
if (!this.locs.has(val)) {
return false;
}

const loc = this.locs.get(val);

// The key is to swap the location of val with the last val
if (loc !== this.nums.length - 1) {
const lastVal = this.nums[this.nums.length - 1];
this.nums[loc] = lastVal; // swap in nums
this.locs.set(lastVal, loc); // swap in locs
}

this.locs.delete(val);
this.nums.pop();
return true;
}

/**
* Get a random element from the set.
* @return {number}
*/
getRandom() {
return this.nums[Math.floor(Math.random() * this.nums.length)];
}
}

export { RandomizedSet };