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blenderOutlining

Project with geometry nodes, that detects silhouette and sharp edges and highlights them.

How to use

Firstly, download outlines.blend file, since there is not easy way to share geometry nodes. When you open the file, you will see something like this:

This is an example of things, my project is capable of - highlighting sharp edges and silhouettes.

outlineGenerator

Please, direct your attention to an object named outlineGenerator.

This is an object responsible for generating outlines - it transforms its mesh to match desired outlines.

Geometry nodes

If you open up geometry nodes of this object (outlineGenerator) you will see all the geometry nodes:

Take a look on geometry nodes on the left site of nodes network - you will see pretty customizable input fields:

Collection

Collection to be outlined, everything outside will be ignored.

Camera

Camera used to detect silhouette even based on projection type.

Maximal angle for highlight

Angle between faces, bellow which will be edge highlighten.

Outline material

Material used to create lines (i recommend one made from emission shader).

Outline width

Thickness of outline lines.

Recommendation

Do not change transform of outlineGenerator object, because it can ruin everything.

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Project with geometry nodes, that detects silhouette and sharp edges and highlights them.

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