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This collision detection library is intended to be used for OpenGL. However, the math is still useful for anyone who does not use OpenGL. The code will use GLM for the necessary data structures and helper functions.
jmher019/Collision-Detection
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This collision detection library is intended to be used for OpenGL. However, the math is still useful for anyone who does not use OpenGL. The code will use GLM for the necessary data structures and helper functions.
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