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AssemblyCheck

Simple drop in file to print PlayStation Mobile Unity assemblies and info + check security critical and output to console and or log file.


Usage

  • Throw this into your project folder and add or replace the existing in your project.
  • Prepare an elevated console and point it to "%SCE_PSM_UNITY%\tools\PsmDevice\".
  • Plug in target device.
  • Run command PsmDeviceForUnity.exe -list_devices to obtain the targets GUID.
  • Prepare but do not run command PsmDeviceForUnity.exe -get_log [GUID] replacing [GUID] with target GUID from above.
  • You can optionally (recommended) log to file via appending something like >> C:\log.txt to the end of the command.
  • Build and run the project as development build with script debugging (optional?).
  • Once project is installed and beginning to run (splash screen), run the command you prepared above.
  • Once the project has begun to run a level, you should be safe to close it and ^C in console to end.

References

Because the logging for target is not exactly advertised well:


Tested Build Info

  • Version: 4.3.4
  • Runtime Version: 4.3.4.2
  • Build: 4.3.4f1 (8129b852afe7

Help

  • Yifan for being the hammer when all he had was my slow ass for a nail.

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Simple drop in file to print PlayStation Mobile Unity assemblies and info out to console and or log file.

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