Simple drop in file to print PlayStation Mobile Unity assemblies and info + check security critical and output to console and or log file.
- Throw this into your project folder and add or replace the existing in your project.
- Prepare an elevated console and point it to
"%SCE_PSM_UNITY%\tools\PsmDevice\". - Plug in target device.
- Run command
PsmDeviceForUnity.exe -list_devicesto obtain the targets GUID. - Prepare but do not run command
PsmDeviceForUnity.exe -get_log [GUID]replacing[GUID]with target GUID from above. - You can optionally (recommended) log to file via appending something like
>> C:\log.txtto the end of the command. - Build and run the project as development build with script debugging (optional?).
- Once project is installed and beginning to run (splash screen), run the command you prepared above.
- Once the project has begun to run a level, you should be safe to close it and
^Cin console to end.
Because the logging for target is not exactly advertised well:
- Version: 4.3.4
- Runtime Version: 4.3.4.2
- Build: 4.3.4f1 (8129b852afe7
- Yifan for being the hammer when all he had was my slow ass for a nail.