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A 3D version of the classic snake game, written in Python using pyglet as an OpenGL wrapper

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Stahp Sn3k!

Just an experiment using Pyglet as a python interface to OpenGL used to build a 3D version of the classic snake game. In addition, this serves as an experiemental playground for networking, which I've not done a lot of.

Multiplayer

This game has multiplayer over a network and has no security measures.

Todo

  • Synchronize food by having the server generate and send it
  • Some form of "battle" or competition
  • A FPS display
  • A length display

Bugs

  • Server seems to crash when >= 4 clients connect and start moving around

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A 3D version of the classic snake game, written in Python using pyglet as an OpenGL wrapper

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