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PMD Agents 0.7.1
PMD Agents 0.7.1
13 October 2026 · Windows x64. A patch to 0.7.0's favorites.
- The Favorites tab is now a grid of equal-size icons numbered by priority,
fitting dozens of favorites without scroll bars. Drag a tile (or press
Alt+arrow keys) to reorder; click it to switch its form or remove it. - Clicking anywhere outside an open Pokémon menu, or the favorite editor, closes it.
Everything in 0.7.0
still applies: varied spawns from your favorites, every Friend Area, and the
configurable desktop widget.
Install the VSIX in each desired profile and reload already-open windows.
Compare Get-FileHash .\pmd-agents-0.7.1.vsix -Algorithm SHA256 with its checksum.
See the setup guide.
Local Windows x64, VS Code 1.109+ and WebView2 are required for the desktop
companion. Game artwork remains separate. This unofficial fan release and its
original-code licence do not grant third-party artwork or branding rights.
PMD Agents 0.7.0
PMD Agents 0.7.0
13 October 2026 · Windows x64. Includes the unreleased 0.5.3 and 0.6.0 changes.
- Varied spawns and favorites. New teammates are no longer always Eevee or
Riolu. The guild reviews who is already on the team and spawns the first
favorite nobody is using, then a random species no active teammate has. Add
favorites from any Pokémon's menu in the storage system and order them in its
new Favorites tab; they are saved inpmdAgents.favorites, and any missing
from your pack import in the background. - Every Friend Area. The Friend area list grows from 11 maps to 73: all 57
Red Rescue Team Friend Areas, with native palette and tile animation and floors
from the game's collision data, plus 16 Explorers of Sky areas when
skytemple-files is installed. Refresh an existing pack's maps with
npm run import:scenery -- --output "C:/path/to/your/pack"from the source
checkout. Maps build only when shown. - Desktop widget. It opens at a configurable size every time
(pmdAgents.desktopWidgetWidth/desktopWidgetHeight, remembering only its
position), with Appletun's sprite as its window icon.
Install the VSIX in each desired profile and reload already-open windows.
Compare Get-FileHash .\pmd-agents-0.7.0.vsix -Algorithm SHA256 with its checksum.
See the setup guide.
Local Windows x64, VS Code 1.109+ and WebView2 are required for the desktop
companion. Game artwork remains separate. This unofficial fan release and its
original-code licence do not grant third-party artwork or branding rights.
Automatic matching needs the chat's project folder. Overlapping windows pause
unbound automatic claims; explicit window-bound hooks and terminals still work.
Live Claude CLI turns and live Codex transcripts were verified; full native Claude
UI, approval and child-agent flows remain unverified. Remote and non-Windows hosts
remain untested.
PMD Agents 0.5.2
PMD Agents 0.5.2
12 October 2026 · Windows x64.
- Fresh trusted VS Code windows now reveal the Explorer widget automatically,
without taking keyboard focus.pmdAgents.autoShowWidgetcontrols this. - Support verified Claude transcript formats 2.1.77, 2.1.295 and 2.1.296 alongside
2.1.289/2.1.292. Hook sessions gain workspace membership as matching transcripts
arrive. Available-session cards explain why automatic connection is waiting. - Import and cycle each species' available Attack, Shoot, Strike, QuickStrike,
MultiStrike and SpAttack sheets, retaining native frames, anchors and hit timing.
Aliases of the same sheet play once. Training starts from the beginning after
travel or attention rather than resuming midway through an attack. - Existing packs remain compatible. Upgrade their combat sheets with
npm run import:training -- --output "C:/path/to/your/pack"from the source
checkout, then reload VS Code. New species imports include them automatically.
Install the VSIX in each desired profile and reload already-open windows.
Compare Get-FileHash .\pmd-agents-0.5.2.vsix -Algorithm SHA256 with its checksum.
See the setup guide.
Local Windows x64, VS Code 1.109+ and WebView2 are required for the desktop
companion. Game artwork remains separate. This unofficial fan release and its
original-code licence do not grant third-party artwork or branding rights.
Automatic matching needs the chat's project folder. Overlapping windows pause
unbound automatic claims; explicit window-bound hooks and terminals still work.
Removed sessions remain excluded until reattached. Live Claude CLI turns and
live Codex transcripts were verified; full native Claude UI, approval and child
agent flows remain unverified. Remote and non-Windows hosts remain untested.
PMD Agents 0.5.1
PMD Agents 0.5.1
First public GitHub release · 12 October 2026 · Windows x64.
PMD Agents displays local coding-agent activity in an Explorer widget and, on
Windows x64, an always-on-top companion when its owning VS Code window is
minimized. The full guild includes the activity journal, connections and team
selection. This release includes the 0.5.0 widget functionality.
- First-run installation, privacy, troubleshooting, update and removal guides.
- Proprietary original-code licence permitting installation and use; third-party
material retains separate terms. - Version-derived packaging, strict file inventory and SHA-256 checksum.
Requires local Windows x64, VS Code 1.109+ and Microsoft Edge WebView2 Runtime.
The VSIX contains no game artwork. Choose a separate compatible pack that you are
permitted to use; without it the animated scene is unavailable. Python is needed
only for the existing source-based starter-pack importer, not VSIX installation.
This is an unofficial fan project. Publication and the original-code licence do
not grant rights to third-party artwork or branding; their terms remain separate.
Live Codex transcript and terminal observation have been tested locally. Live
native Claude coverage and remote/non-Windows hosts remain unverified. Local
transcript observation is enabled by default in trusted workspaces and can be
disabled in settings. Initial desktop-window binding needs a visible status bar.
Install through Extensions: Install from VSIX, then reload all open windows.
Compare Get-FileHash .\pmd-agents-0.5.1.vsix -Algorithm SHA256 with the published
.sha256 file. See the setup guide.
Validation: 63 focused source tests, typecheck, package inventory and byte checks,
and an isolated-profile VSIX installation covering the sidebar, full guild,
native window binding, synthetic transcript events and real terminal activity.
Existing 0.5.0 browser/native lifecycle checks cover the unchanged runtime.