Skip to content

PMD Agents 0.7.0

Choose a tag to compare

@kevanwee kevanwee released this 13 Oct 05:37
4a12c46

PMD Agents 0.7.0

13 October 2026 · Windows x64. Includes the unreleased 0.5.3 and 0.6.0 changes.

  • Varied spawns and favorites. New teammates are no longer always Eevee or
    Riolu. The guild reviews who is already on the team and spawns the first
    favorite nobody is using, then a random species no active teammate has. Add
    favorites from any Pokémon's menu in the storage system and order them in its
    new Favorites tab; they are saved in pmdAgents.favorites, and any missing
    from your pack import in the background.
  • Every Friend Area. The Friend area list grows from 11 maps to 73: all 57
    Red Rescue Team Friend Areas, with native palette and tile animation and floors
    from the game's collision data, plus 16 Explorers of Sky areas when
    skytemple-files is installed. Refresh an existing pack's maps with
    npm run import:scenery -- --output "C:/path/to/your/pack" from the source
    checkout. Maps build only when shown.
  • Desktop widget. It opens at a configurable size every time
    (pmdAgents.desktopWidgetWidth / desktopWidgetHeight, remembering only its
    position), with Appletun's sprite as its window icon.

Install the VSIX in each desired profile and reload already-open windows.
Compare Get-FileHash .\pmd-agents-0.7.0.vsix -Algorithm SHA256 with its checksum.
See the setup guide.

Local Windows x64, VS Code 1.109+ and WebView2 are required for the desktop
companion. Game artwork remains separate. This unofficial fan release and its
original-code licence do not grant third-party artwork or branding rights.

Automatic matching needs the chat's project folder. Overlapping windows pause
unbound automatic claims; explicit window-bound hooks and terminals still work.
Live Claude CLI turns and live Codex transcripts were verified; full native Claude
UI, approval and child-agent flows remain unverified. Remote and non-Windows hosts
remain untested.