Repository navigation
V.0.7.9
Added manual throwing. Throwables, cola bottles, and other map items can enter throwing mode by pressing the trigger. Release the trigger to throw based on the controller's swing strength and direction.
Added Use + Trigger throwing. This allows weapons, throwables, and consumables to be thrown out. Throwables will not be activated when thrown this way.
Added object pull. Aim at an item within range, and when its outline lights up, hold Grip and pull backward to pull it toward you. Keep holding Grip or press Grip again to grab it into your hand.
Added first-person body rendering for a more immersive experience.
During manual reload, one round will now be retained when inserting a new magazine, so pulling the bolt is not required. This only takes effect when automatic reload suppression is enabled.
Fixed movement not feeling smooth and turning having latency under multi-core rendering.
Fixed an issue where shotguns could still reload automatically.
Fixed melee weapons and pistols not supporting two-handed grip.
Added weapon vertical angle adjustment to fix abnormal default angles on some controllers.
Optimized the configuration panel.